Promptkoi

Pixel Art Hero Sprite

Midjourney
By Varun Sharma Tested with Midjourney v7

Pixel Art Hero Sprite is a tested Midjourney v7 prompt for game design work. It runs at Midjourney v7 · Aspect ratio 1:1 · Stylize 150, and ships below with the exact prompt text, usage notes, and 2 pasteable variations.

Last tested: July 2026 with Midjourney v7

Part of the Midjourney prompt library · see more pixel art prompts .

A 32x32 pixel art hero sprite in a blue tunic holding a sword, idle pose centered on a transparent grid
Pixel Art Hero Sprite — Midjourney v7, Aspect ratio 1:1

Prompt

A 32x32 pixel art hero sprite, small warrior in a blue tunic holding a sword, idle pose facing right, limited warm palette, clean single-pixel black outline, sharp pixel edges, no anti-aliasing, centered on a transparent checkerboard background, classic 16-bit RPG style --ar 1:1 --stylize 150 --no text, ui, blur

Settings

Model
Midjourney v7
Aspect ratio
1:1
Stylize
150

How to use this prompt

Midjourney can't actually output a true 32x32 image — it renders a large picture that only imitates the look — so always add sharp pixel edges, no anti-aliasing or the blocks blur into a smudge. Treat the result as reference and trace it onto a real 32x32 grid in Aseprite for a usable sprite. The single-pixel black outline is doing the real work: it's what lets a tiny character read against any tile background, and without it the sprite dissolves into the scene. Hold the palette to four or five warm hues — the model over-shades and quietly breaks the limited-palette pixel look. Center the pose so it's clean to cut out.

Variations to try

  • Enemy slime — a 32x32 purple slime with a two-frame idle wobble, same outline and palette
  • Mage class — swap the sword for a staff and a blue robe with a cool purple palette
pixel art 16 bit game design game assets

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What to do next

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For developers — copy this prompt as JSON
{
  "title": "Pixel Art Hero Sprite",
  "prompt": "A 32x32 pixel art hero sprite, small warrior in a blue tunic holding a sword, idle pose facing right, limited warm palette, clean single-pixel black outline, sharp pixel edges, no anti-aliasing, centered on a transparent checkerboard background, classic 16-bit RPG style --ar 1:1 --stylize 150 --no text, ui, blur",
  "model": "Midjourney",
  "model_version": "v7",
  "settings": {
    "aspect_ratio": "1:1",
    "stylize": 150
  },
  "style_tags": [
    "pixel-art",
    "16-bit"
  ],
  "use_case_tags": [
    "game-design",
    "game-assets"
  ],
  "source_url": "https://promptkoi.com/prompts/midjourney/retro-gaming-pixel-character/"
}

The whole library is available as an open JSON dataset · developer docs.