Mobile Game Wooden UI Panel Set
Stable DiffusionMobile Game Wooden UI Panel Set is an SDXL 1.0 prompt for a fantasy interface asset sheet at 1:1. One wood tone, one light direction and one bevel radius across all four pieces are what let them share a screen.
Last tested: July 2026 with Stable Diffusion SDXL 1.0
Part of the Stable Diffusion prompt library · see more fantasy prompts .
Prompt
A set of mobile game interface panels in a carved wooden fantasy style, one large dialogue panel, two small square icon frames and a horizontal progress bar housing, all in the same warm oak with rounded bevelled edges, iron corner brackets with visible rivets, a subtle inner shadow on the recessed centre of each panel, matching scale and a single light direction from the upper left across the whole set, arranged with even spacing on a plain dark background, painted game asset sheet, panel centres left completely empty, no text, no icons inside the frames
Negative prompt
blurry, low quality, text, letters, numbers, inconsistent lighting, mismatched wood tone, photorealistic wood grain, cluttered ornament, drop shadows on the background, filled panel centres
Settings
- Model
- Stable Diffusion SDXL 1.0
- Aspect ratio
- 1:1
- Steps
- 30
- CFG scale
- 6.5
- Sampler
- DPM++ 2M Karras
How to use this prompt
Interface pieces have to look cut from the same tree. Stating one wood tone, one light direction and a shared bevel across the whole set is what makes them belong together; without it SDXL treats each panel as its own little artwork and they clash the moment they sit on one screen. The centres must be empty, because your engine draws the copy and a dialogue panel with baked-in gibberish is dead weight. The inner shadow earns its place by making the recess read as a well that content drops into, which is what signals the panel is fillable.
Variations to try
- Re-skin the identical layout in weathered stone with moss in the crevices for a ruins theme
- Sci-fi version: brushed metal panels with amber edge lighting and hex-head fasteners
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What to do next
Adapt it →
Open this prompt in the Stable Diffusion builder, pre-filled, and change one layer at a time.
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Browse the full Stable Diffusion prompt library — every entry tested with its settings.
For developers — copy this prompt as JSON
{
"title": "Mobile Game Wooden UI Panel Set",
"prompt": "A set of mobile game interface panels in a carved wooden fantasy style, one large dialogue panel, two small square icon frames and a horizontal progress bar housing, all in the same warm oak with rounded bevelled edges, iron corner brackets with visible rivets, a subtle inner shadow on the recessed centre of each panel, matching scale and a single light direction from the upper left across the whole set, arranged with even spacing on a plain dark background, painted game asset sheet, panel centres left completely empty, no text, no icons inside the frames",
"negative_prompt": "blurry, low quality, text, letters, numbers, inconsistent lighting, mismatched wood tone, photorealistic wood grain, cluttered ornament, drop shadows on the background, filled panel centres",
"model": "Stable Diffusion",
"model_version": "SDXL 1.0",
"settings": {
"aspect_ratio": "1:1",
"steps": 30,
"cfg": 6.5,
"sampler": "DPM++ 2M Karras"
},
"style_tags": [
"fantasy",
"3d-render"
],
"use_case_tags": [
"game-design",
"app-icons"
],
"source_url": "https://promptkoi.com/prompts/stable-diffusion/mobile-game-wooden-ui-panel-set/"
} The whole library is available as an open JSON dataset · developer docs.